Our paper, “Beyond Classical Cooperation: Reimagining Business Meetings through VR Conferencing”, was presented at the EuroXR 2025: Proceedings of the Application, Poster, and Demo Tracks of the 22nd EuroXR International Conference.
Abstract
This demo explores the use of Immersive conferencing in Virtual Reality (VR), designed to connect both virtual and non-virtual participants in a shared collaborative space to extend participation to the widest possible audience. It focuses primarily on business meeting scenarios, while remaining adaptable to other use cases. The aim is to enhance immersive collaboration, fostering stronger engagement and a greater sense of presence, especially valuable in today’s remote working environments. In addition, this approach enables interactive co-design on virtual objects and overcomes the limitations of traditional conferencing tools. The solution also brings significant environmental benefits by minimizing travel requirements, reducing carbon emissions and environmental impact. Built on a modular architecture, the application offers scalability and supports the addition of new functionalities.
Authors
Yazid Benazzouz, Alexis Lombard, Jean-Pierre Lorré, and Gaël de Chalendar
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